base mod botch fighter -20 1/1 15 paladin -5 3/2 25 ranger -15 3/2 25 thief 0 2/1 20 assassin -15 3/2 20 wizard 30 3/1 50 priest 30 5/2 40 bard 5 2/1 30 monk -10 3/2 20 healer 10 7/3 35 weaponsmith -10 3/2 20 archer -20 1/1 15 merchant -20 2/2 20 farmer -10 1/1 10 mindcrafter -40 1/4 -10 barbarian -30 1/8 -20 druid 20 2/1 30 necromancer 20 3/1 40 elementalist 20 3/1 50 beastfighter 10 1/1 20 chance to learn spell = base + mod*Learning + [other modifiers] botch modifies chances of bad stuff occurring pulled from ADOM 1.1.1 for Mac OS X